Canada always seems to be the goal of post-apocalyptic travelers seeking respite from the assault of the undead. I suppose the reasoning is that it’s cold-enough up there that the zombie hordes won’t be able to cope, but Death Road to Canada offers a much more silly and awesome explanation for this. I won’t discuss this here, you’ll have to make it to the border yourself to find out. Instead, let’s talk about the goofy journey that Death Road to Canada puts you through in this pixel-based brawler.
Virtual reality has often been used to insert players into situations that would otherwise be impossible. Moss, one of the newest PlayStation VR titles, goes about this in a slightly different way. Instead of making the player the focus, each stage of the game is a sort of interactive diorama. Controlling the adorable mouse protagonist Quill, players can make their way environmental puzzles by inspecting every nook and cranny of the tiny world set in front of them. It creates an experience that feel unique to VR and facilitates a new sort of immersion that is the breath of fresh air that VR needs right now.
Inserting oneself into the action of a video game is what makes virtual reality such an immersive experience. Bullet hell games are scary enough as it is, taking place on a 2D plane while tons of bullets head towards a tiny ship. Thrusting this concept into the first-person perspective of a VR shooter, Blasters of the Universe takes the brain-busting space management of a bullet hell game and forces you to stare helplessly as the sea of bullets slowly drift towards you. One of the smoother-controlling shooters I’ve played in PSVR, while relatively short, it offers plenty of challenge that will have you coming back for more.