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After fin­ish­ing up my sec­ond play through of Silent Hill f, I was a lit­tle lost on what to play next. Then, I remem­bered that I had Ghost of Yotei just sit­ting on my hard dri­ve hav­ing only about an hour of game­play on it thus far. I real­ly did mean to get around to it, but it was a packed end of the year and it kind of fell to the way­side. Unfor­tu­nate­ly, I think if I had stuck with it, Ghost of Yotei would have been very high on my game of the year list for last year.

I feel like very few peo­ple were talk­ing about this game last year and that is a crime. It is sim­i­lar to Ghost of Tsushi­ma, sure, but the struc­ture of Yotei makes it feel dif­fer­ent enough that it does a good job of sep­a­rat­ing itself as well. All of the activ­i­ties in the game are sat­is­fy­ing and you can knock a few off your list with every short play ses­sion. I have been very sur­prised by the depth of tak­ing out even one mem­ber of the Yotei Six, the pri­ma­ry antag­o­nists of this game, and it remind­ed me of the feel­ing of get­ting through one area of Final Fan­ta­sy 7 Rebirth and then real­iz­ing you’ve bare­ly chipped away at the full game.

This is the per­fect kind of game for my lifestyle, since I very rarely have time to sit down for a long play ses­sion. The PlaySta­tion Por­tal is sin­gu­lar­ly respon­si­ble for me being able to play this game as well. I have to do most of my gam­ing on hand­helds nowa­days and the PS Por­tal is per­fect for that. I’m look­ing for­ward to fin­ish­ing up this game, hope­ful­ly before Res­i­dent Evil Requiem comes out, because that will then be my pri­ma­ry focus.

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