ESH | Resident Evil 6 Review

Edged out pretty nar­rowly by The Leg­end of ZeldaRes­i­dent Evil is one of my favorite video games series. I could talk to you for quite a while about how amaz­ing most of the games in this series are, but I’d like to get a lit­tle more spe­cific today. In antic­i­pa­tion of Res­i­dent Evil 7 launch­ing in one week, I decided to fill the most glar­ing gap in my knowl­edge of the series by finally fin­ish­ing the infa­mous sixth entry. Res­i­dent Evil 6 was a highly con­tentious game and as a huge fan, I have many thoughts to share. So, sit down with me as I explore my feel­ings about Res­i­dent Evil 6 long after proper expec­ta­tions had been set.

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GOTY 2016 | Number 1 — Uncharted 4: A Thief’s End

No joke, I lis­ten to the Uncharted theme while walk­ing by myself fairly reg­u­larly, because I like to pre­tend I’m off on an epic adven­ture. Need­less to say, I have some feel­ings for this par­tic­u­lar series. If you’d asked me at the end of Uncharted 3 that there was any way they could suc­cess­fully make another Uncharted game with­out mess­ing it up badly, I would’ve been hard pressed to take the leap. Thank­fully, the team over at Naughty Dog man­aged to stick the land­ing on Nathan Drake’s final adven­ture for Uncharted 4: A Thief’s End. Focused on deliv­er­ing a nar­ra­tively dri­ven final chap­ter, the game makes good on devel­op­ing Nathan Drake as a char­ac­ter and shines in some of the qui­eter moments just as much as the beau­ti­ful set pieces.

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ESH | ‘The Walking Dead: A New Frontier’ Premiere Review

When it was intro­duced back in 2012, The Walk­ing Dead Tell­tale series ush­ered in a new era of series from the adven­ture game devel­oper. Con­tain­ing some of the most gen­uinely emo­tional moments in gam­ing that year, it set a very high bar for what would come after. Just before the end of the year, Tell­tale launched the first two episodes of the third sea­son in their Walk­ing Dead series. The per­spec­tive has changed yet again, but the extended pre­miere has ticked all the right boxes for me and leaves me excited for what the rest of The Walk­ing Dead Sea­son 3: A New Fron­tier will bring.

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GOTY 2016 | Number 2 — Doom

The one PC game that has always held a spe­cial place in my heart is Doom. After such a lengthy devel­op­ment cycle, I was on the fence about get­ting it at all. In the end, id Soft­ware made it worth the wait and the new Doom is a phe­nom­e­nal game. Chan­nel­ing just about every­thing that made the orig­i­nal Doom games great, it updates the for­mula per­fectly and brings a clas­sic game into a new gen­er­a­tion just as well as the likes of Oca­rina of Time. Frankly, it was all out war between Doom and my num­ber one game, with the decid­ing fac­tor being that I got side-tracked and haven’t fin­ished the entire Doom cam­paign. Even still, this game well deserves as high a spot as it got on my list.

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GOTY 2016 | Number 3 — Dark Souls III

Devel­op­ing some of the tough­est and most reward­ing games out there, From Soft­ware hit another one of out of the park with Dark Souls III. Using the same engine from Blood­borne, this game shines on both the PC and con­soles. This game ticked off every box I was look­ing for in a new Dark Souls game. Con­tain­ing a dark and gor­geous world filled with some of the tough­est bosses I’ve faced thus far, I’m look­ing at you Name­less King you bas­tard, this is eas­ily the game I sank the most time into this year.

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GOTY 2016 | Number 4 — Thumper

Effec­tive games always invoke a strong response from the player, whether pos­i­tive or neg­a­tive. Vir­tual real­ity has the added ben­e­fit of total immer­sion, which really ramps up any of those feel­ings. The game thus far that had the biggest effect on me has eas­ily been Thumper. Hurtling the player down the lane at break­neck speeds, this trippy rhythm vio­lence game suc­ceeds at feel­ing immensely oppres­sive. The speed of the game feels equally impres­sive, espe­cially with the VR head­set strapped to your face.

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GOTY 2016 | Number 5 — Hitman

If I’ve learned any­thing from play­ing video games over the years, it’s that I would make a ter­ri­ble assas­sin. Trans­lat­ing being a badass con­tract killer into game­play is very dif­fi­cult and I had bounced off of nearly every Hit­man game to date. As such, I didn’t have high hopes when the new Hit­man was announced. This is one of those rare instances where I’m not even quite sure what to tell you they did right this time. Some­thing about the for­mula in this par­tic­u­lar entry clicked with me in a way it just hasn’t before lend­ing to one of the best stealth games out there.

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GOTY 2016 | Number 6 — Layers of Fear

Look­ing back at my list from 2014, I actu­ally gave the top spot on my list to a demo. This Playable Teaser, or P.T. if you will, fea­tured some inno­v­a­tive ideas about hor­ror games that left me reel­ing when the full game was even­tu­ally can­celled. A few games have attempted to live up to the promise of what Silent Hills was going for and the best among them thus far is Lay­ers of Fear. Tak­ing the sim­i­lar con­cept of tra­vers­ing sim­i­lar areas and apply­ing its own brand of mind-bending visu­als, Lay­ers of Fear is full of the right kinds of scares.

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