Ramblings | Moving Day Distractions

Even with my move com­ing up this week­end, I’ve still man­aged to squeeze in some gam­ing over the few days. More specif­i­cally, let’s talk about what’s been going on for the last 24 hours or so. I’ve man­aged to be thor­oughly bested to my highly skilled spouse in iPhone game Threes, snuck in a lit­tle of inFA­MOUS: Sec­ond Son both on my PS4 and web browser and con­tinue my quest for a plat­inum tro­phy in Dan­gan Ronpa: Trig­ger Happy Havoc  on the Vita.

BenRambles324

Con­tinue read­ing

ESH | Calculating the Value of Games

Value is one of the most sub­jec­tive con­cepts in the world and thus can be dif­fi­cult to nail down. Some­thing that might be of great value to one per­son can just as eas­ily be a ter­ri­ble deal for some­one else. Spurned by the release of Metal Gear Solid V: Ground Zeroes, this is a topic that has been dis­cussed fre­quently in the last week. There is a sys­tem which I use to judge how much value some­thing has in rela­tion to the amount of time is spent enjoy­ing it. I’d like to share that with you today, but know that you may not agree with it, and that’s per­fectly okay, it’s just some­thing that has worked for me in the past.

MG$

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ESH | Left Behind Gives You One More Delicious Taste of The Last of Us

The per­fect for­mula for DLC is a par­tic­u­larly hard one to nail down. Div­ing back into the main story of the game is dif­fi­cult if it’s already been wrapped up, but cre­at­ing some­thing com­pletely new may not feel true enough to the orig­i­nal game. This bal­ance, though dif­fi­cult to achieve, is not impos­si­ble and can result in a great way to revisit the worlds of our favorite games for a short time. Naughty Dog hit the bulls­eye with their DLC The Last of US: Left Behind by tak­ing us back and pro­vid­ing a bit more con­text for some things described dur­ing the main story. Please make sure you’ve played The Last of Us before read­ing this review as there will be spoil­ers for the main cam­paign ahead.

Last-of-Us-Left-Behind

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