GOTY 2014 | Number 6 — Five Nights at Freddy’s

Ten­sion is one of the hard­est things to prop­erly build dur­ing a video game. Most either end up going a lit­tle too slow and bor­ing you or way too quickly and become an action game. In Five Nights at Freddy’s, the game takes con­trol com­pletely out of your hands and sim­ply forces you to try your best to sur­vive. As you sit in your office, wait­ing to be attacked by killer Chuck E Cheese rejects, you have lim­ited options and power for defend­ing your­self. The game takes it from there and very slowly ramps up the aggres­sion of your attack­ers, con­tin­u­ally sur­pris­ing you with new rules to which you may not have been privy.


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