Nos­tal­gia often has a way of creep­ing into the games you least expect. I had no idea that upon play­ing Dead­light: Direc­tor’s Cut I was going to be trans­port­ed back to the first time I laid my hands on the orig­i­nal Prince of Per­sia in 1989. Truth be told, Dead­light: Direc­tor’s Cut con­trols sig­nif­i­cant­ly bet­ter than the clas­sic plat­former, but the inspi­ra­tions are clear­ly there. On its own mer­it, the game is a gor­geous-look­ing tale of a man trav­el­ing through the zom­bie apoc­a­lypse. Like any jour­ney through a walk­er-infest­ed city, it did come with its own set of prob­lems, but man­ages to pull off just enough for a fun experience.


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