ESH | Pros and Cons: Achievement Systems

When the Xbox 360 launched back in 2005, they intro­duced a fea­ture that would for­ev­er change gam­ing: Achieve­ments. Since then, there have been strong and vary­ing opin­ions on the impli­ca­tions of this fea­ture. Some com­pa­nies have gone on to copy the fea­ture, while oth­ers have pur­pose­ly avoid­ed imple­ment­ing some­thing like it. Valve’s Steam ser­vice, while it has an achieve­ment sys­tem of its own, has recent­ly imple­ment­ed a brand new fea­ture that some are say­ing is the future of gam­ing achieve­ments. With Trad­ing Cards enter­ing the fray, I want­ed to take a sec­ond and look at the pros and cons of each strat­e­gy that has been tried thus far.

Achievements

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