AtmosĀphere, in my humĀble opinĀion, is one of the most imporĀtant things a game can creĀate. Back in 2010, PlayĀdead introĀduced us all to a puzĀzle platĀformer than oozed atmosĀphere and creĀatĀed a surĀprisĀingĀly tense 2āD expeĀriĀence with LimĀbo. Since then many develĀopĀers have tried to recapĀture the magĀic of this game by mimĀicĀkĀing its aesĀthetĀics or gameĀplay. ComĀing from this standĀpoint, LukĆ”Å” NavrĆ”til creĀatĀed Toby: The Secret Mine as a solo project. While it doesĀnāt quite recapĀture the tense feelĀing of the game it was inspired by, there are some good moments to latch onto here.