Taking the formula set forth by the original entry and improving on it in nearly every way, The Evil Within 2 is a stellar second entry in this horror-action series. Opening up the environments allows the player to discover the scares it has in store at their own pace. The Evil Within 2 also makes some smart improvements to the combat, making encounters feel more tense and requiring some smart planning to get through. The story is a lot more cohesive this time around and has a clear arc that runs through the game and doesn’t overstay its welcome. The Evil Within 2 evokes the better parts of Resident Evil 4 in many ways and deserves the spot as the 8th best game of 2017.
Edged out pretty narrowly by The Legend of Zelda, Resident Evil is one of my favorite video games series. I could talk to you for quite a while about how amazing most of the games in this series are, but I’d like to get a little more specific today. In anticipation of Resident Evil 7 launching in one week, I decided to fill the most glaring gap in my knowledge of the series by finally finishing the infamous sixth entry. Resident Evil 6 was a highly contentious game and as a huge fan, I have many thoughts to share. So, sit down with me as I explore my feelings about Resident Evil 6 long after proper expectations had been set.
Aside from what I’d seen in a few trailers, I wasn’t sure what to expect going into The Evil Within for the first time. Since Resident Evil was the series that got me into horror across all mediums and Shinji Mikami, the man behind that series, was at the helm for this game, I knew I would likely be on board. What I ended up with was a horror experience that was reminiscent of the past games that I loved, delightfully atmospheric and occasionally frustrating.