The Platinum Diaries | Nier: Automata

Why This Game?

Nor­mally, I like to write these entries on plat­inum tro­phies that are either easy, hard or inter­est­ing in some way. Nier: Automata is an nar­ra­tively bril­liant game that does some really great things with its story and by the end of my play-through, I felt like I was pretty done with it. It was at that moment, I heard about some­thing inten­tion­ally built into the game by the devel­oper that made me want to go ahead and get the plat­inum. I’ll get into what that is and how it made me feel in a bit, but suf­fice it to say that this alone made this game worth writ­ing about.

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GOTY 2016 | Number 5 — Hitman

If I’ve learned any­thing from play­ing video games over the years, it’s that I would make a ter­ri­ble assas­sin. Trans­lat­ing being a badass con­tract killer into game­play is very dif­fi­cult and I had bounced off of nearly every Hit­man game to date. As such, I didn’t have high hopes when the new Hit­man was announced. This is one of those rare instances where I’m not even quite sure what to tell you they did right this time. Some­thing about the for­mula in this par­tic­u­lar entry clicked with me in a way it just hasn’t before lend­ing to one of the best stealth games out there.


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Wednesday Night Stream | Final Fantasy XV: Episode Duscae


Join me for some Behemoth-hunting action at 9pm EST! Feel free to com­ment on this post directly or head off to my Twitch Page to chat with me as I play!

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GOTY 2015 | Number 6 — Rise of the Tomb Raider

Lara Croft has come in and out of vogue so many times I’ve lost count. This last reboot they’ve done how­ever, seems to be stick­ing the land­ing in just the right way. Rise of the Tomb Raider, though not my favorite name, addresses sev­eral of the main con­cerns with the 2008 reboot and expands upon the new for­mula in thought­ful ways. It was even engag­ing enough to pull me away from Fall­out 4 until I was fin­ished, which is say­ing a lot about the qual­ity of the game.

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GOTY | Number 10 — Tomb Raider

Reboots don’t always go as planned. More often, they just end up rehash­ing what the orig­i­nal series was try­ing to offer with­out pro­vid­ing any­thing new to expe­ri­ence. The first game on my top ten list for the year had none of these prob­lems. Tomb Raider was an excel­lent reboot of a long-loved series of action/adventure games that had started to lose focus and frankly were begin­ning to be bad.

tomb-raider10The new direc­tions this game took the series were really fun and made for a game that really does deserve praise. The grit­tier tone in the game, while a lit­tle cliché for a reboot, works really well for it. The game’s shift towards a nice mix­ture of over-the-shoulder action and tomb-crawling adven­ture felt right and did not lean heav­ily in one direc­tion over the other. The visu­als are also often beau­ti­ful and make for a graph­i­cally stun­ning tour around the island. While I wouldn’t call it my favorite of the year, it cer­tainly deserves it’s spot as my num­ber 10 game of the year.

Ramblings | My Top 10 Games of 2012

As the year draws to a close, I think back to this year in gam­ing.  It’s been a pretty inter­est­ing year and there have been some great games and a few bum­mer titles.  Stuff like indie Kick­starter fund­ing and the release of the Wii U con­tinue to drive the indus­try fur­ther and open up new pos­si­bil­i­ties for the future of the industry.

Ben's 2012 pic

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