Platforming sections in first-person games can be notoriously hard if they’re not done well. Spotting platforms while you’re jumping and nailing targets mid-air is tough as nails, but if the controls are tight enough it can feel really good. DeadCore has you steadily climbing a tower full of deadly traps and giant leaps, but as through the adversity of making it through this gauntlet, you will eventually feel like a first-person god of platforming. Not every section is strong, but what is there is challenging enough to really make you feel like you earned it.
Profoundly spooky locations and dark foreboding design are often the landmark for an effective horror game. What could be more terrifying than running for your life in a dark forest or an abandoned insane asylum? Bendy and the Ink Machine takes this idea and flips it on its head by providing an incredibly scary experience, while using graphics straight out of a cartoon from the 1930s. The first two episodes, that have been released thus far, are very short, but they manage to instill a sense of dread even while invoking those classic cartoons and they look damn good while doing it.
Pressure can mean a few different things; It’s either force physically being exerted upon an object or a situation imparting emotional force to a person. Honor Code has expertly combined these two definitions into one game in Narcosis, a new horror game set deep beneath the sea. Not all of the gameplay hooks are executed as well as I’d like, but the care put into the atmosphere and overall sense of dread as you attempt to escape from the ocean floor very successfully makes Narcosis a narrative experience worth trying out.
Due to a slight miscalculation, the Ben Cam footage cuts out around 10 minutes in, but fear not: The audio is still there! As Ethan dives deeper into the Baker Estate, he discovers a new foe that gives him more trouble than necessary! Can Ethan take down Travis? Watch to find out and subscribe to see more episodes every day!
After a somewhat awkward family dinner, Ethan gets some spin-dance lessons from Jack Baker. Will he dance forever or finally escape under the floorboards? Watch to find out and subscribe to see more episodes!
Prior to playing Valley, my only exposure to the developer Blue Isle Studios was their take on the Slender Man with Slender: The Arrival. While certain parts of that game were scary, it really did more to fuel my imagination as to what this team could accomplish with a brand new idea. Answering my question in spades, Valley is an interesting and unique first-person experience that puts you in control of an explorer searching for an ancient and powerful item called the Life Seed. While the story is mildly interesting, what separates Valley from other games are the interesting twists they put on the first-person exploration genre.
Never in my life have I been more concerned with the latency on my wireless keyboard since I started playing SEUM: Speedrunners from Hell. Taking first-person puzzle solving and ramping up the speed to the max, this speedrunning game immediately drew me in with its sense of humor and fun design. Spanning around one hundred levels, the game gets progressively harder as you descend deeper into its depths. Come on a journey to hell with me and help me figure out if the insane toughness of those later levels crushes the game’s pacing or simply changes its nature.
Come join me for the opening levels of this fast, frantic, funny and speed running game where you need to find portals and beers. I’m loving the rocking soundtrack and very random humor so far! Check it out and let me know what you think!