Platforming sections in first-person games can be notoriously hard if they’re not done well. Spotting platforms while you’re jumping and nailing targets mid-air is tough as nails, but if the controls are tight enough it can feel really good. DeadCore has you steadily climbing a tower full of deadly traps and giant leaps, but as through the adversity of making it through this gauntlet, you will eventually feel like a first-person god of platforming. Not every section is strong, but what is there is challenging enough to really make you feel like you earned it.