Profoundly spooky locations and dark foreboding design are often the landmark for an effective horror game. What could be more terrifying than running for your life in a dark forest or an abandoned insane asylum? Bendy and the Ink Machine takes this idea and flips it on its head by providing an incredibly scary experience, while using graphics straight out of a cartoon from the 1930s. The first two episodes, that have been released thus far, are very short, but they manage to instill a sense of dread even while invoking those classic cartoons and they look damn good while doing it.
Revolutionizing local multiplayer by allowing smartphones to be used as controllers, The Jackbox Party Pack has been a staple for nearly every party I’ve thrown since it came out. None of the collections had been perfect yet though, as there were always a few duds in each pack. Sporting the best selection of games yet, The Jackbox Party Pack 3 is now available and might just be the selection I boot up here on out whenever I have folks over. Sporting four brand new games alongside my personal favorite returning game, let’s break each of them down one by one in no particular order.
Wrapping up an episodic narrative game game be tricky, as we have seen from many Telltale seasons. King’s Quest has been both a triumphant tribute to the series of the past and an incredible story in its own right. Successfully towing the line between fanciful humor and genuinely emotional moments, King’s Quest has been one of my favorite games of the year thus far. Episode 5, titled “The Good Knight” wraps up the series by tying up any of the loose ends left and recounting many moments of your journey. The end result is a final episode that provided some of the best nostalgia, not just for the older games, but even for moments from earlier episodes.
Never in my life have I been more concerned with the latency on my wireless keyboard since I started playing SEUM: Speedrunners from Hell. Taking first-person puzzle solving and ramping up the speed to the max, this speedrunning game immediately drew me in with its sense of humor and fun design. Spanning around one hundred levels, the game gets progressively harder as you descend deeper into its depths. Come on a journey to hell with me and help me figure out if the insane toughness of those later levels crushes the game’s pacing or simply changes its nature.
Come join me for the opening levels of this fast, frantic, funny and speed running game where you need to find portals and beers. I’m loving the rocking soundtrack and very random humor so far! Check it out and let me know what you think!
Survival games are amongst the most dense gaming experiences that are out there right now. Commonly just plopping you into the world and letting you figure things out all by your lonesome, it can be difficult to really get into one of these games. It is because of this fact, that I haven’t managed to truly get into any survival games as of yet. Shadows of Kurgansk, currently in early access on Steam, features a story mode which may just be what I need to get my foot in the door of this genre that has eluded me thus far.
Starting from the beginning in any roguelike game can make it hard to feel like any real progress is being made. Most of these end up filling that gap by either having a set of permanent unlockables or relying on the player to get better at the game. What surprised me about Heart&Slash was that they actually snuck a persistent story in there as well. Tight and fast-paced combat, an excellent score and pleasing visuals lead this game to being a surprisingly good roguelike brawling experience.
Ever since revolutionizing local multiplayer games with The Jackbox Party Pack, Jackbox Games has been releasing a fairly steady stream of new titles in the series. If you own that first game, you’re probably familiar with the drawing game included in the package entitled Drawful. To stave off the hungry fans this summer, before they release The Jackbox Party Pack 3 this fall, Jackbox Games has released a sequel to one of the better games from that original package. Drawful 2 takes some of the concepts from the original and expands upon them smartly, adding not only new prompts, but a slew of new features to entertain guests at your next big party.
The illusion of choice is something all of the recent Telltale games have been playing with for quite some time now. Guiding these characters through harrowing events, it often feels as though they’ve made it through only by your wise decision-making skills. The third and final episode of the Michonne mini-series, entitled What We Deserve, is the first time the veil has been lifted for me and I realized just how little control over these circumstances the player has in the game.