Start­ing from the begin­ning in any rogue­like game can make it hard to feel like any real progress is being made. Most of these end up fill­ing that gap by either hav­ing a set of per­ma­nent unlock­ables or rely­ing on the play­er to get bet­ter at the game. What sur­prised me about Heart&Slash was that they actu­al­ly snuck a per­sis­tent sto­ry in there as well. Tight and fast-paced com­bat, an excel­lent score and pleas­ing visu­als lead this game to being a sur­pris­ing­ly good rogue­like brawl­ing experience.


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