Roguelike games had a big boom after the success of titles like Rogue Legacy and Spelunky, which led to quite a few duds. I was almost ready to give up on seeing another fresh spin on the concept, until I stepped up to play Loot Rascals this year at E3. Offering a fun and addicting take on procedurally-generated areas and turn-based combat, this was probably one of the best indie titles I played at the show. It had a colorful, vibrant and silly art-style and I just couldn’t help but finish the entire demo.