Rogue­like games had a big boom after the suc­cess of titles like Rogue Lega­cy and Spelunky, which led to quite a few duds. I was almost ready to give up on see­ing anoth­er fresh spin on the con­cept, until I stepped up to play Loot Ras­cals this year at E3. Offer­ing a fun and addict­ing take on pro­ce­du­ral­ly-gen­er­at­ed areas and turn-based com­bat, this was prob­a­bly one of the best indie titles I played at the show. It had a col­or­ful, vibrant and sil­ly art-style and I just could­n’t help but fin­ish the entire demo.


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