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Edged out pretty narrowly by The Legend of Zelda, Resident Evil is one of my favorite video games series. I could talk to you for quite a while about how amazing most of the games in this series are, but I’d like to get a little more specific today. In anticipation of Resident Evil 7 launching in one week, I decided to fill the most glaring gap in my knowledge of the series by finally finishing the infamous sixth entry. Resident Evil 6 was a highly contentious game and as a huge fan, I have many thoughts to share. So, sit down with me as I explore my feelings about Resident Evil 6 long after proper expectations had been set.
Wrapping up an episodic narrative game game be tricky, as we have seen from many Telltale seasons. King’s Quest has been both a triumphant tribute to the series of the past and an incredible story in its own right. Successfully towing the line between fanciful humor and genuinely emotional moments, King’s Quest has been one of my favorite games of the year thus far. Episode 5, titled “The Good Knight” wraps up the series by tying up any of the loose ends left and recounting many moments of your journey. The end result is a final episode that provided some of the best nostalgia, not just for the older games, but even for moments from earlier episodes.
Why This Game?
This one was a personal vendetta that needed a conclusion. Back when it first came out, I actually made an honest attempt to get this platinum trophy. After running into trouble a few times, I put it on hold for a little while. Then, the unthinkable happened, my PS3 died and took my inFamous save right with it. Picking it back up, since most of the missing trophies were just the evil side stuff, I managed to finally check this one off my list. Continue reading
Turning any kind of licensed series into a video game always seems like a veritable minefield of expectations from both fans and license holders. Landing that perfect balance isn’t impossible, but it’s usually the exception and not the rule. Since it first hit my radar, Attack on Titan has always seemed like it would be a perfect fit for the translation into a video game. The Omnidirectional Gear of the the show looked like a ton of fun to blast around a world and slice the napes of some giant’s necks. There have been some unsuccessful attempts prior to Koei Tecmo’s Attack on Titan game, but finally the series has been done justice and there is a fun game set in the universe of the acclaimed anime series.
Why This Game?
I have been sitting on this one for a while, but decided it was finally time to crack this one open over the weekend and grab the relatively easy platinum in NCIS for PS3. This is one of those famously easy games to platinum, all of the trophies are unmissable, but what ended up being more interesting was how much fun I had with it. I’ll get to that a bit later, but suffice to say that this might be my most-recommended easy platinum ever earned. Continue reading
Porting classic games has become something of an epidemic during this console generation. What’s worse is that, more often than not, these ports act as a reminder of just how far graphics in video games have come across the years. Rare exceptions to this rule do occur and when treated with the proper care, some games shine on the newer platforms. If I hadn’t played it back on PS2, and you told me that Odin Sphere: Leifthrasir was a brand new game I would likely believe you. The upgrades they’ve made to this classic action RPG were smart and the gorgeous graphics, a trademark of Vanillaware, looks as good today as they did back in 2007.
Admittedly being a fairly casual fan of anime, Attack on Titan managed to be big enough to capture even my attention when it came over here. The way the characters move when they battle and the mysteriousness of the giant naked titans dominating the world is an intriguing premise in itself. It’s one of those shows that just seems ripe for a video game adaptation, so you can put yourself in the shoes of the Survey Corps as they fight against the terrifying giants, slashing their necks as they swoop by using their Vertical Maneuvering Equipment. There have been many false starts on getting a good game, but it looks like Koei Tecmo may finally be giving us the game that will do the series justice.
Saturday morning cartoons were always such a huge production when I was younger. If you wanted to see your favorite show, you had to wake up early and make sure your butt was planted in front of that TV in time to see them. One show that was always worth wiping the crust out of my eyes early on a Saturday morning was Teenage Mutant Ninja Turtles. As such, when I heard that PlatinumGames, who recently released a pretty decent Transformers game, was making a game based on one of my favorite childhood cartoons, I was excited. The question I was faced with after playing Teenage Mutant Ninja Turtles: Mutants in Manhattan ended up being whether nostalgia is enough to make an otherwise troubled game enjoyable.