One of the most common pitfalls when games are episodic is stagnation. Sometimes just a new bit of story isn’t quite enough to separate it from the other episodes. The Odd Gentlemen have provided an excellent example of how to do this right withe second episode of their reboot of the King’s Quest series. Rubble Without a Cause takes a chance by adjusting the formula set forth by the first episode and succeeds by creating a darker and more intense chapter.