GOTY 2017 | Number 6 — Nier: Automata

Not often enough does a story in a video game leave you as speech­less as Nier: Automata left me when I played it this past year. Start­ing off as a fairly com­mon “how human are robots” type of tale, it esca­lates with each end­ing. Even­tu­ally, the places it goes will leave you a quiv­er­ing pile of per­son­i­fied exis­ten­tial dread that few nar­ra­tive media forms have been able to match up to this point. Nier: Automata also sports some of the best char­ac­ters of the year and man­ages to make good on their arcs more often than not. In a play of classi­ness, not often seen in huge games like this one, it will even let you buy any of the game’s tro­phies after you com­plete the game so you can enjoy it with­out wor­ry­ing about com­plet­ing every last thing. Many of the mechan­ics in the game can be used in sur­pris­ingly cre­ative ways and there are a few side-quests that are just as good as the main story. Nier: Automata def­i­nitely deserves the spot as the 6th best game of 2017.


The Platinum Diaries | Nier: Automata

Why This Game?

Nor­mally, I like to write these entries on plat­inum tro­phies that are either easy, hard or inter­est­ing in some way. Nier: Automata is an nar­ra­tively bril­liant game that does some really great things with its story and by the end of my play-through, I felt like I was pretty done with it. It was at that moment, I heard about some­thing inten­tion­ally built into the game by the devel­oper that made me want to go ahead and get the plat­inum. I’ll get into what that is and how it made me feel in a bit, but suf­fice it to say that this alone made this game worth writ­ing about.

NierBentamata Con­tinue read­ing

The Platinum Diaries | Horizon: Zero Dawn

Why This Game?

My deci­sion to go for the full plat­inum comes down to a cou­ple of dif­fer­ent things for Hori­zon: Zero Dawn. It’s both an awe­some game that I was happy to con­tinue play­ing and the remain­der of tro­phies weren’t that bad to round up in the end. Don’t get me wrong, this shouldn’t be on your short list for easy plat­inums, but if you’re going to play it any­way, you may as well go the full dis­tance. Con­sid­er­ing it’s a game where you fight giant robot dinosaurs, con­trol a com­plex and badass female char­ac­ter and the story is engag­ing and inter­est­ing, there are plenty of rea­sons to play it and grab that plat­inum by the end.


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The Platinum Diaries | Resident Evil 7: Biohazard


Why This Game?

I would be lying if I didn’t say that this one wasn’t per­sonal. Res­i­dent Evil is one of my favorite series and I can con­fi­dently say that this lat­est entry is one of the best yet. Res­i­dent Evil 7: Bio­haz­ard being a rel­a­tively short game over­all also con­tributed to my drive to make this my first plat­inum tro­phy of the series, though it being an immensely fun game didn’t hurt. Look­ing at the ini­tial tro­phy list, it didn’t seem like too much of a tough one to tackle, but like any plat­inum, there are a few obsta­cles that are easy to under­es­ti­mate when you’re sim­ply star­ing at a list. That being said, let’s break this one down.

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The Platinum Diaries | No Man’s Sky


Why This Game?

I had been pretty pumped for No Man’s Sky ever since its debut trailer first aired at the 2013 VGX awards. When the game finally landed in my hands, it had been paired down to a bit more real­is­tic prod­uct for a small indie team to be mak­ing, but I remained excited to play. Frankly, I think the game has received a bit more flak than it deserves, but that’s a topic for another day. The tro­phy break­down for No Man’s Sky involved earn­ing what are called mile­stones for per­form­ing var­i­ous actions you would nor­mally do in the game. Thus, I fig­ured, earn­ing the plat­inum is akin to com­plet­ing the game, since it doesn’t really have a con­crete end­ing. Paired with both this idea and my enthu­si­asm for the game, I set out to get this plat­inum tro­phy. Con­tinue read­ing

The Platinum Diaries | Deadlight: Director’s Cut


Why This Game?

Reach­ing the end of a game and glanc­ing at the remain­ing tro­phies, this seemed like a decently sim­ple cleanup job. Sev­eral of the tro­phies are story-related and the abil­ity to chap­ter select in to grab the col­lectibles made get­ting all but three tro­phies a breeze. I’ll get to those last few in a minute, but this was a case of appar­ent ease that ended up being decep­tively dif­fi­cult in the end. Con­tinue read­ing

The Platinum Diaries | Terminator Salvation


Why This Game?

This is a pretty sim­ple ques­tion to answer: It has an uncom­pli­cated tro­phy list. Basi­cally, there are tro­phies through­out the game that pop occa­sion­ally and are unmiss­able. The only excep­tion to this rule is the tro­phy for beat­ing the game on hard which, mer­ci­fully, can be done on a sin­gle play-through. This par­tic­u­lar game is actu­ally a fairly com­mon game in con­ver­sa­tions about gain­ing easy plat­inums, which is why I gave it a shot.

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The Platinum Diaries | Trine 2 (PS3)

PlatinumTrine2 Why This Game? The plat­inum require­ments for this game baf­fles me. Pretty much all of them are skill-based, all but one of the tro­phies are gold and you don’t even have to fin­ish the game. In short, to answer the orig­i­nal ques­tion, this one is seemed very quick. Cau­tion: This is refer­ring only to the orig­i­nal PS3 release and not Trine 2: Com­plete Story that is also avail­able for the PS4. Con­tinue read­ing

Ramblings | Moving Day Distractions

Even with my move com­ing up this week­end, I’ve still man­aged to squeeze in some gam­ing over the few days. More specif­i­cally, let’s talk about what’s been going on for the last 24 hours or so. I’ve man­aged to be thor­oughly bested to my highly skilled spouse in iPhone game Threes, snuck in a lit­tle of inFA­MOUS: Sec­ond Son both on my PS4 and web browser and con­tinue my quest for a plat­inum tro­phy in Dan­gan Ronpa: Trig­ger Happy Havoc  on the Vita.


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ESH | Pros and Cons: Achievement Systems

When the Xbox 360 launched back in 2005, they intro­duced a fea­ture that would for­ever change gam­ing: Achieve­ments. Since then, there have been strong and vary­ing opin­ions on the impli­ca­tions of this fea­ture. Some com­pa­nies have gone on to copy the fea­ture, while oth­ers have pur­posely avoided imple­ment­ing some­thing like it. Valve’s Steam ser­vice, while it has an achieve­ment sys­tem of its own, has recently imple­mented a brand new fea­ture that some are say­ing is the future of gam­ing achieve­ments. With Trad­ing Cards enter­ing the fray, I wanted to take a sec­ond and look at the pros and cons of each strat­egy that has been tried thus far.


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